The dreaded and powerful wizard, known as Vayce, has stolen the magical Runestones.
By funneling the Runestones' colossal energy, Vayce prepares to extinguish the sun and all life along with it.
You and your group have volunteered to infiltrate Vayce's lair in an attempt to recover the Stones.
Vayce's power is growing and the darkness has begun, please hurry!!
Following the Freedom of Information Act, all files & documents located within Area 51 were to be made public.
In order to preserve the secrecy of their most coveted files, the CIA moved some documents to a hidden bunker located here in Arizona.
You and your team of renegade journalists have located and penetrated this bunker.
Find Case File X and escape before you are discovered and your names are erased from existence forever.
You find yourself at the entrance to the haunted forest; trapped in a world of black and white.
The Wicked Witch of the West has stolen all of the gifts the Great and Powerful Oz bestows upon Dorothy and her friends.
Are you wise enough to recover the gifts and return them to the land of color before Dorothy arrives in Oz?
Beware of the Wicked Witch and the flying monkeys!!
~ COMING SOON ~
You have entered the magical world of Wonderland, where anything can happen and usually does!
“Begin at the beginning, and go on till you come to the end: then stop.”
~ Lewis Carroll, Alice in Wonderland
An escape room is a game in which players solve a series of puzzles and riddles using clues, hints and strategy to complete the objectives at hand. Players are given a set time limit to unveil the secret plot which is hidden within the rooms.
It is critical to understand that as soon as the clock begins you must be diligent in your efforts to find clues and solve those puzzles. Anything that is nailed down is not meant to be picked up or moved. If it is locked, you must find a key, word, or clue to unlock it. There is no climbing or searching above ceiling tiles. Everything you need is provided in an easy to access location, or you already have within your mind.
Although our rooms are not designed to be scary, there may be sounds or actions that could startle you briefly. Some rooms also involve flashing lights. If you have a medical condition that could be affected by flashing lights or loud sounds, please let our staff know BEFORE your experience.
Not at all! For each experience, Eludesions offers a dedicated game master to help guide our guests towards success. While there are no physical requirements - reasoning skills and imagination are a must in order to traverse our rooms.
Absolutely! We have a large lobby with a 20 foot projection screen that connects directly to your laptop. You can have your team meeting before your experience, utilize the teamwork our rooms require to train your staff to work more cohesively, and we offer catering options to help complete your event. Book online under CORPORATE/OFF HOURS
Please arrive at least 15 minutes prior to your start time to check in with our receptionist and fill out any paperwork that may be required. This will ensure that you are ready to be received by the game master on time. Each game clock lasts 60 minutes from start to finish, and the clock starts with or without you. Late arrivals compromise the experience of those who planned accordingly and have arrived on time. Therefore if you are late we will do our best to accommodate your situation. Just please understand that since this is a live event, we are required to enforce a firm schedule.
Since this is a live event, Eludesions unfortunately does not offer refunds and therefore all sales are final. With 48 hours advanced notice, Eludesions will do our best to reschedule your experience during normal business hours when there is no conflict with other bookings.
While some of our escape rooms may appeal to the child at heart, our custom designs are tailored to challenge those aged 14 and up. If your group has children under the age of 14, you are required to book the entire room using the BOOK ENTIRE GAME option at the top of the booking screen. Although our rooms are not designed to be "scary", there are elements and sounds that may frighten or startle young children. We highly discourage children under the age of 10. Children under the age of 16 MUST be accompanied by a paying and participating parent or guardian. Parents/Guardians are fully and solely responsible for the actions and safety of the children in their care.
Yes, our entire facility is fully ADA compliant.
Safety is our number one priority. Here at Eludesions, we have taken the next step to ensure all of our exits are easily accessible and clearly marked. In the event of an emergency, all magnetic locks will disengage, emergency lighting will activate, and sprinklers span the entire facility. Additionally, you are never actually "locked" in - the door you enter always remains unlocked.
We do our best to accommodate walk-ins but our spaces fill up fast and we cannot guarantee that we will be able to get you into a room. The best way to make a reservation is through our website by clicking on a BOOK HERE button.
We have spent a lot of time and money to ensure a high quality escape room experience with well trained, quality staff members to guide you. Groupon significantly discounts ticket prices then keeps over half of the money they collect. So no, we are not and will not have Groupon tickets available. We do offer occasional sales and discounts through various advertising